How Virtual Reality Might Change Education Forever


Susanne.Posel-Headline.News.Official- virtual.reality.cardboard.google.samsung.classroom.education.expeditions_occupycoporatismSusanne Posel ,Chief Editor Occupy Corporatism | Co-Founder, Legacy Bio-Naturals

Virtual reality (VR) is being used in schools with devices made by Google and Samsung in order to take kids on virtual field trips, while also assisting in visualizing complicated concepts.

Last September, Google presented cardboard headsets to students and free simulation software called Expeditions to schools in the US, Australia, New Zealand, the UK, and many more.

These devices were free to the schools, where educators could control the virtual experience via a tablet.

A working relationship between Google and California’s Summit Public Schools (SPS) ensures VR devices are now part of daily learning.

Both the Google and Samsung VR contribution to education can also be perceived as a native advertising campaign to encourage children and teenagers to want the affordable versions at home.

VR has hit the “low-cost” plateau of its current incarnation which means that with its expected prevalence in our lives, how can good content be created in an affordable way, keeping consumer costs down?

It certainly helps when Cardboard VR saves the life of a month old girl. Using the device and an app called Sketchfab, the child’s doctor was able give specialists a 3D picture slide of the little girl’s heart.

As the viewer moved, the camera angles moved, giving the child’s doctors visuals that were malleable and responsive.

One doctor described being able to “turn [the heart]” and seeing “it as if [the physican] was standing on an operating room.”





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